To start off this part of my digital project I collected some images that would help give me a solid starting point to come up with some interesting silhouettes and concepts. Since I have already finished rendering my battle arena concept I have a good idea of what I want to do for the boss as it fits in with my specific arena concept. I am going to do a quick draw over of my arena to show i plan on making my boss fit into it and give it some kind of narrative in relation to it. The boss will be a flying human monster type thing with an interesting and dynamic silhouette as I want it to really stand out with the sunset shining behind it. I have a pretty good idea of how the boss will work with my arena and specific elements to include. After collecting the images on this mood board there are some features which I am particularly keen on developing. These include the wings from the god Isis, I will be using Isis as a close refence for my boss design as I particuly like the look of some of her key points and think it will work well in my overall outlook. I have included some different viewpoints of some statues, I love how the wings are shaped in these and the unique textures on the fabric of her dress and feathers. I can also collect some refences of real animals to support my ideas further and it will give me a good look at anatomically correct structures.
To further my contextual knowledge I decided to collect some more specific images on subjects I thought were most relevant. Since flying is the key part of my boss I decided to collect some images of Egyptian birds. I found some really good pictures of them flying showcasing the striking wingspans. I will definitely be including this in my designs as i think it is such a classic and obvious point of isis and Egyptian history. Since my boss will be a humanoid it will feature some parts form birds and possibly some other animals which I will later research if needed. On the board there are also some pictures of Egyptian women both from fictional context and a non fiction historical context through statues. I can take features from these and refine them to fit my character. Since there is a lot of reference for this topic I should be able to make a convincing and authentic boss with a twist of fantasy and creativity. I am keen to start experimenting with different textures to see how I can incorporate some typical Egyptian patterns and symbols into the design and silhouette. My next step in this project will to sketch down range of interesting silhouette ideas in black or minimal greyscale values so that I can establish some kind of interesting shape language that lends itself to both he brief and the context. For this I think it would be interesting to look at some Egyptian artwork and see what kind of shape language is expressed through this. Furthermore birds of prey seem to be a recurring theme in Egyptian historic symbolism therefore I will look closely at this.
These designs were done by refining some of the ideas I liked from my previous concepts and picking apart elements I liked most about them and combing them together, As you can see I also collected some more references to help this stage and make sure I was including creative yet authentic. I want to include more than 1 set of wings as flying is a key point to my boss project therefore I was combing multiple different sets of wings together to see what looks best. I'm am not entirely happy with the design yet so I can going to do a couple more before I start thinking about making a final piece.
Before I started constructing my final boss design I wanted to mess round with some further ideas just to see if I could come up with some iterations to possibly include when constructing my finished piece. I did some research on Egyptian birds of prey and thought about including this as part of my final idea however I don't really like the look of this idea. I think I am going to stick with her as being a normal human with wings rather than having a birds head. I think my strongest design ideas are definitely on the page above as I have selected all the parts of the designs I previously liked.
Here is the back 3/4 view of my character.
I started off by cutting out the 3D model and placing it onto a grey background so that I could see any colour pallets more clearly. To start of the process of adding elements I found and cut out some pieces of clothing and parts of an Egyptian bird of pretty to start blocking out my idea. I really like how these wings were looking it gives a really striking silhouette to my character. Of course I will be massively editing these and only using the initial cut out photo as a starting point. I was thinking about having the wings singed at the bottom as I had planned out in some of my iterations previously. I am currently not a massive fan of the colour pallet so again I will be editing the elements I have cut up and painting over them a lot to weave everything together to make a fitting concept that works well with my arena, As this was only my starting point I will be adding and editing this a lot as I progress through the next stages.
here are all the images I used either as refences or I cut out and edited in order to photo bash elements onto my design. I was really running out of time to do my boss since I did spend quite a long time on my arena therefore photo bashing was a good way for me too quickly get shapes and forms down instead of drawing out each one with the correct perspective. I did get a lot of inspiration from high fashion and catwalks. I especially liked some of the more ornate designs that these fabrics included this is why I chose to photo bash some of these gold textures onto my work. I chose to add a very ornate an distinctive headpiece not only to relate back to some of the ideas form my iterations but also to help support the overall silhouette of the character as I wanted her to be clearly identifiable. The images I chose and photo bashed I also hand painted over with a multiply layer in order to correct some of the shadows. Due to my time being very pressed I forgot to take some screenshots of my process step by step but I hope that my first screenshot shows how i went about doing this. I will need to better time manage in the future as I did get off to a shaky start with both the arena and the boss and I struggled coming up with ideas that I was happy with therefore I didn't have any string or clear images of what I wanted my aim to be until oi actually started constructing the final pieces.
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