Modules
- 3D Projects (7)
- 3D projects 2 (4)
- Analysis (1)
- Captain brief (1)
- Digital art (5)
- Digital art 2 (3)
- Jacket brief (1)
- Traditional art (20)
- Traditional art 2 (19)
Monday, April 18, 2022
Week 25- Art nouveau
Week 24- Classism and neo classicism
Week 23- Muscle structure, combining colour and black media
I really enjoyed this weeks task a lot, I was not in the lesson this week however I did complete the task at home using a refence image from online after watching the provided video on blackboard. I was really excited to have a go at using chalk as this is a media that I am not familiar with. I had some artists chalks at home and used tan paper for the background as i really liked some of the examples on blackboard.
I found that using this media was a lot harder than I expected however the pigments were really easy to blend and I loved how unlike coloured pencils I could blend very opposing tones in nicely. I used mainly warm colours for the skin and used some very contrasting darker black tones for the harsh shadows. I tried to use a well thought out colour pallet for this since there was a great opportunity for me to experiment with the pastels. The tones were nice to blend together and as I had previously learnt from last weeks exercise it was better to draw with more fluidity rather than in a stiff and sharp way as it allows for better definition in the form of the human figure. I think it very easy for anatomical drawing to look stiff and therefore have a sense of inaccuracy and too much structure when the forms are supposed to look more natural.
Overall this weeks tasks was definitely one of my favourites that I have done as I think it has worked quite successfully. I enjoyed using the chalks and would like to further experiment with the medium. I think in order to push my skills even further I need to focus on the proportions and silhouette of the model in closer detail and pick up on some of the muscle structures a bit more clearly.
Week 21- Human body dynamics
This weeks task in class was to produce a series of 3 pieces all using ink and ink washes. We were painting from a model in still life and we had to consider the structure of the figure along with the line weight ad effect of the washes that we were using and how we could portray an artistic and accurate representation of the human figure.
Week 22- Enhancement week contextual task
(Xia Gui- https://www.comuseum.com/product/xia-gui-remote-view-of-streams-and-hills/ )
For this weeks blog task we were tasked with looking at a piece of work from the China Online museum website. I really enjoyed looking through all these pieces of artwork on there as I have a personal interest in east Asian artwork and have previously enjoyed doing some of my own inspired by these methods in the past. I have done some fine liner ink drawings which are very similar to this particular piece above. This piece is by Xia Gui and is called 'Remote view of streams and hills' I chose to look at this particular piece because I really love the way the artist has used negative space in this piece to show an atmosphere of seclusion and peace. It is clear from this that the setting is quiet and sombre with the negative space taking up most of the top portion of the images we can see that the trees hang either side of the main focal point which looks like a little bridge in the centre.
Some of the ink techniques which have been sued in this piece include the 'axe stroke' method which is said to resemble that of chopped wood. Furthermore the artist has used a mixture of dry brush strokes and washes to create the lines and tones within this piece with darker dry brush strokes for trees that are close to the front and more diluted blended out ink for the leaves behind. As you can see the cliff edge in the background of the image if a lot lighter with less strong details compared to the heavily outlined shapes of the rocks at the front, this has created a sense of depth to the piece. You can really get a feel for the atmosphere of the piece even though there is not much detail in the background, the very light wash at the top of the page looks like it could be land on the other side of a very large lake.
Overall I really love how the artist has been able to create a clear atmosphere by just using negative space and a use of dynamic line and tonal values with the ink strokes and washes.
Week 20- Nude figure on black paper
Week 19- Focus on anatomy
Week 18- impressionism
This weeks contextual task I had to choose an impressionist portrait and discuss some of the features of it. I have chosen to look at this painting by Manet in 1872 it is called 'Bethe Morisot with a bouquet of violets'. I chose to look at this piece as I was immediately drawn in by the colour pallet that the artist has chosen. I find the very dull and muted tones of the browns and harsh black really impactful and it definitely creates a dull and serious atmosphere. The woman herself looks quite pleased with a resting normal expression in contrast to the almost sad looking colour pallet that has been used. There is a strong light coming from one side of the face make the colours loom slightly more saturated than those on the right side.
Week 17- Composition in portraits
Warm tones
Week 16- Renaissance and the golden age
For my contextual task this week I have chosen to look at a very famous painting by Johannes Vermeer as it is a piece of work that I have liked for years. The painting 'Girl with a pearl earring' was done in 1665 and is not actually a portrait it is a 'tronie' which is a painting from the imagination. I chose this piece in particular because this concept was really fascinating to me. The painter himself was a master at lighting and it is clearly showcased in this famous piece the lighting coming from the left hand side of the piece shines onto the girls face highlighting areas such as her face and the bold large pearl earring that the painting is known for. By adding just a few simple strong highlights the piece turns into a dynamic and interesting paining of the girl. The colour pallet that has been used my vermeer is also eye-catching and features 2 opposing colours on the colour wheel being yellow and blue. the blue is eye-catching and draws your attention in and the yellow of the fabric creates a calm and peaceful setting. I think the piece itself looks almost peal like as a whole. The slight glimmers in the features and the blue and yellow colour pallet along with the hazy glow of the skin remind me of peals found in the sea. The artist has chosen to do an all black background which was not as unusual thing for him to do. The figure really pops forwards and the lighting on the face is very much accentuated because of this. The actual paintbrush stokes also really help with the direction and flow of the piece particularly on the fabric and the angle of the face.
Week 15- Human head construction
Monday, April 11, 2022
Boss project- Princess Akila
To start off this part of my digital project I collected some images that would help give me a solid starting point to come up with some interesting silhouettes and concepts. Since I have already finished rendering my battle arena concept I have a good idea of what I want to do for the boss as it fits in with my specific arena concept. I am going to do a quick draw over of my arena to show i plan on making my boss fit into it and give it some kind of narrative in relation to it. The boss will be a flying human monster type thing with an interesting and dynamic silhouette as I want it to really stand out with the sunset shining behind it. I have a pretty good idea of how the boss will work with my arena and specific elements to include. After collecting the images on this mood board there are some features which I am particularly keen on developing. These include the wings from the god Isis, I will be using Isis as a close refence for my boss design as I particuly like the look of some of her key points and think it will work well in my overall outlook. I have included some different viewpoints of some statues, I love how the wings are shaped in these and the unique textures on the fabric of her dress and feathers. I can also collect some refences of real animals to support my ideas further and it will give me a good look at anatomically correct structures.
To further my contextual knowledge I decided to collect some more specific images on subjects I thought were most relevant. Since flying is the key part of my boss I decided to collect some images of Egyptian birds. I found some really good pictures of them flying showcasing the striking wingspans. I will definitely be including this in my designs as i think it is such a classic and obvious point of isis and Egyptian history. Since my boss will be a humanoid it will feature some parts form birds and possibly some other animals which I will later research if needed. On the board there are also some pictures of Egyptian women both from fictional context and a non fiction historical context through statues. I can take features from these and refine them to fit my character. Since there is a lot of reference for this topic I should be able to make a convincing and authentic boss with a twist of fantasy and creativity. I am keen to start experimenting with different textures to see how I can incorporate some typical Egyptian patterns and symbols into the design and silhouette. My next step in this project will to sketch down range of interesting silhouette ideas in black or minimal greyscale values so that I can establish some kind of interesting shape language that lends itself to both he brief and the context. For this I think it would be interesting to look at some Egyptian artwork and see what kind of shape language is expressed through this. Furthermore birds of prey seem to be a recurring theme in Egyptian historic symbolism therefore I will look closely at this.
These designs were done by refining some of the ideas I liked from my previous concepts and picking apart elements I liked most about them and combing them together, As you can see I also collected some more references to help this stage and make sure I was including creative yet authentic. I want to include more than 1 set of wings as flying is a key point to my boss project therefore I was combing multiple different sets of wings together to see what looks best. I'm am not entirely happy with the design yet so I can going to do a couple more before I start thinking about making a final piece.
Here is the back 3/4 view of my character.
here are all the images I used either as refences or I cut out and edited in order to photo bash elements onto my design. I was really running out of time to do my boss since I did spend quite a long time on my arena therefore photo bashing was a good way for me too quickly get shapes and forms down instead of drawing out each one with the correct perspective. I did get a lot of inspiration from high fashion and catwalks. I especially liked some of the more ornate designs that these fabrics included this is why I chose to photo bash some of these gold textures onto my work. I chose to add a very ornate an distinctive headpiece not only to relate back to some of the ideas form my iterations but also to help support the overall silhouette of the character as I wanted her to be clearly identifiable. The images I chose and photo bashed I also hand painted over with a multiply layer in order to correct some of the shadows. Due to my time being very pressed I forgot to take some screenshots of my process step by step but I hope that my first screenshot shows how i went about doing this. I will need to better time manage in the future as I did get off to a shaky start with both the arena and the boss and I struggled coming up with ideas that I was happy with therefore I didn't have any string or clear images of what I wanted my aim to be until oi actually started constructing the final pieces.
Professional brief 2- The captain
Style Idea board- 7.10.22 week 1 I collected some initial reference from artsation of stylised character designs which I liked. Since I ha...

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To start off this part of my digital project I collected some images that would help give me a solid starting point to come up with some in...
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Character project blog (contextual tasks at the bottom) For our final 3D brief of this year we will be doing a...
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For week 7s task we had to draw a human skull from still life ensuring that we include all the elements that have been put into practise o...